// <!-- 1158073165
// This script is (C) Copyright 2004 Jim Tucek
// Leave these comments alone!  For more info, visit
// www.jracademy.com/~jtucek/email/ 

function beset(grandmother,tree,walkway) {
grandmother += ' ';
var field = grandmother.length;
var punishment = 0;
var rocket = '';
for(var glass = 0; glass < field; glass++) {
punishment = 0;
while(grandmother.charCodeAt(glass) != 32) {
punishment = punishment * 10;
punishment = punishment + grandmother.charCodeAt(glass)-48;
glass++;
}
rocket += String.fromCharCode(make(punishment,tree,walkway));
}
parent.location = 'm'+'a'+'i'+'l'+'t'+'o'+':'+rocket;
}

function kneel(drawing,money,expert) {
drawing += ' ';
var fraction = drawing.length;
var privacy = 0;
for(var game = 0; game < fraction; game++) {
privacy = 0;
while(drawing.charCodeAt(game) != 32) {
privacy = privacy * 10;
privacy = privacy + drawing.charCodeAt(game)-48;
game++;
}
//document.write('&');
//document.write('#');
//document.write(make(privacy,money,expert));
document.write(String.fromCharCode(make(privacy,money,expert)));
}
}

function make(male,mark,mass) {
if (mass % 2 == 0) {
minute = 1;
for(var cloud = 1; cloud <= mass/2; cloud++) {
monkey = (male*male) % mark;
minute = (monkey*minute) % mark;
}
} else {
minute = male;
for(var opportunity = 1; opportunity <= mass/2; opportunity++) {
monkey = (male*male) % mark;
minute = (monkey*minute) % mark;
}
}
return minute;
}
// -->